We GUARANTEE that you’ll find an EXEMPLARY College Level Term Paper, Essay, Book Report or Research Paper in seconds or we will write a BRAND NEW paper for you in just a FEW HOURS!!!
Term Papers 31 - 60
A 3 page paper which argues that violence in video games is not a problem. Bibliography lists 7 sources.... ...
This 4-page paper examines the video game console industry, its major players and its strategies (both development and marketing).... ...
In four pages the available opportunities pertaining to the Atari video game publisher are examined. Four sources are cited in th... ...
This 4 page paper discusses the effects of video game play on young people. Bibliography lists 5 sources. ... ...
DFUW Online video games are extremely thrilling as well as thrilling to experience. If you are a passionate online participant as ...
2guildwars2 Published on 12/03/2012 2404 Reads Poems
A 5 page overview of how the electronic media impacts our children. This paper focuses on the relationship between violent media ... ...
4 pages in length. Both research articles - [1] Davidson et al's (2006) "Adolescent Body Image and Psychosocial Functioning" and ... ...
6 pages in length. The process of learning is comprised of myriad components over and above the conventional book approach that -... ...
In 1949, a young engineer named Ralph Baer was given an assignment to build a television set. He wasn't supposed to build just any...
chyke...tx Published on 10/03/2002 1413 Reads Science And Technology
In five pages this paper discusses how the expectations of society exerts a profound influence over adolescent self perception in ... ...
In six pages factors that influence adolescent psychological development such as environmental and genetic factors are explored. ... ...
In five pages the development of adolescents and the influences of peers upon this development are discussed. Five sources are ci... ...
7 pages in length. Battling the criminal element has been an ongoing and increasingly difficult objective since man's first prese... ...
A 5 page paper. The juvenile court system was designed with the purpose of rehabilitating and treating delinquent youth. The drama... ...
This 4 page paper is based on a case study supplied by the student and presents the beginning of a business report, looking at the... ...
This 4 page paper discusses Steven Johnson's ideas about the value of pop culture forms such as video games and television in rega... ...
In sixteen pages this paper discusses supplying video games to India by a Framington, Massachusetts developer with piracy problems... ...
In five pages this paper argues that violence in video games serves no purpose and should be halted. Five sources are cited in th... ...
In six pages this paper examines the societal effects of TV, video games and the Internet particularly on children with topics inc... ...
The regulation of sex and violence in video games is argued in a paper consisting of three pages. Three sources are cited in the ... ...
In ten pages this paper discusses what must be considered when marketing home video games to the Singapore market in a considerati... ...
In twelve pages this paper discusses the problems presented by the ideas, language, and graphics of video games in this overview o... ...
In twelve pages this research paper evaluates whether The Age of Empires video game can educate players on the real strategies mod... ...
In seven pages this paper discusses how popular culture's void is being unsatisfactorily filled by video games and other types of ... ...
In eight pages this paper discusses how to start up a video game or electronics business in a consideration of planning and analys... ...
A 3 page research paper that offers analysis of 3 ads featured on an Internet magazine that pertains to the video gaming industry.... ...
A study proposal consisting of six pages seeks to prove the relationship between video games and aggression in teens with a contro... ...
In seven pages this paper analyzes the technology employed in the creation of the Mortal Kombat video game. Six sources are cited... ...
In eight pages this report discusses Internet video games, software, and music distribution and issues of legality and copyrights ... ...
In six pages this paper examines how the video game industry has become globalized and includes shifting corporate production and ... ...