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Term Papers 61 - 90
A 4 page research paper that discusses the problem of childhood/adolescent obesity in Canada. Canadian statistics are cited and th... ...
This 5 page paper argues that video games are not bad. Rather, they are educational and helpful. Bibliography lists 6 sources.... ...
Brief discussion offering the positive and negative aspects video game violence has upon children. Four sources are cited in the ... ...
Discussion pertaining to how the fast-paced progression of such technologies as texting, video games and the Internet have detrime... ...
Presents an overall feasibility study for a fictitious video game entitled "Drink Up!" There are 3 sources listed in the bibliogra... ...
This paper discusses the recent revisions the Board made to their video gaming rules and the potential impact those revisions will... ...
In a paper of four pages, the writer looks at team organization and project management. Video game development is used as an examp... ...
This research paper describes studies that investigated video game content in regards to gender stereotypes and their effect on be... ...
The primary point here is not that I wish to make inexpensive Diablo3 ad (Source: http://www.d3assist.com/buy-diablo3-gold.html )....
2guildwars2 Published on 12/11/2012 2351 Reads Creative Writing
In 1949, a young engineer named Ralph Baer was given an assignment to build a television set. He wasn't supposed to build just any...
chyke...tx Published on 10/03/2002 1413 Reads Science And Technology
This 8 page paper looks at the way game theory can be applied to way in which collective bargaining and negotiation take place con... ...
Multimedia technologies have, in recent years, become an essential part of our every day lives. Many aspects of life; business and...
Cambo Published on 04/30/2002 2158 Reads Science And Technology
A 20 page expose on the toy industry in the U.S. This paper reviews Sidney Stern and Ted Schoenhaus' Toyland The High-Stakes Game... ...
In ten pages this paper discusses the growing nursing home industry and the need for planning change. Eleven sources are cited in... ...
In three pages this classification essay examines movie theaters in a consideration of the people there who enjoy the big screen e... ...
This 3 page paper looks at two key concepts in film making; editing and narrative and considers the way in which practice and theo... ...
This 4 page paper examines iTunes, a service that sells download music and tracks as well as video files. This part of Apple Inc.,... ...
In seven pages this manufacturer and designer of video peripherals is discussed in terms of the multimedia industry and AverMedia ... ...
In six pages this paper presents a SWOT analysis of a small video store Video Concepts and the threat posed by Blockbuster Video.... ...
If somebody had told me five years ago that I would spend all of my free time in front of my computer screen I would have called h...
evaki Published on 01/31/2000 2115 Reads Cloning
A 4 page paper that discusses trends in the home improvement/do-it-yourself industry, in general and Home Depot, in particular. Re... ...
In five pages this paper considers the office supply and home improvement industries in a consideration of location's competitive ... ...
This paper addresses various economic issues affecting the home health care industry. The author contends that home health care m... ...
In three pages this paper reviews high school basketball games in a consideration of players, weaknesses, strengths, and strategie... ...
In thirty pages this paper examines the importance of brokerage firms in a consideration of how banks are no longer the only 'fina... ...
In forty two pages and two parts this paper analyzes the investment banking industry utilizing game theory, quantity and price dyn... ...
In three pages this paper examines Hilton's entrance into the gaming industry in a consideration of future decisions through a SWO... ...
In four pages application advancements and drawbacks are included in this discussion about artificial intelligence application in ... ...
In six pages this paper examines Hilton's foray into the gaming industry of Nevada and its Flamingo brand creation in a recommenda... ...
In nine pages this paper discusses microenvironmental and macroenviromental issues as they pertain to the computer games industry ... ...