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Term Papers 31 - 60

Exporting Games; Company Organization and Strategy

This 4 page paper is based on a case study supplied by the student and presents the beginning of a business report, looking at the... ...

Teen Aggression and Video Games

A study proposal consisting of six pages seeks to prove the relationship between video games and aggression in teens with a contro... ...

Modern Society and Desensitization

In 5 pages the cultural and social reasons why the increase in violent behavior has desensitized contemporary society particularly... ...

Technology and the Mortal Kombat Video Game

In seven pages this paper analyzes the technology employed in the creation of the Mortal Kombat video game. Six sources are cited... ...

U.S. Launch of the Sony Playstation 2

In ten pages this paper considers the eagerly anticipated October 2000 launch of Sony's PS2 video game system in terms of addres... ...

Obesity and Childhood

In six pages the causes of childhood obesity are considered in terms of the impact of video games and television on the developmen... ...

Video Conceptual Framework Design for a First Person Shooter Game Based on the La Femme Nikita TV Series

In five pages a video design for this female player shooter game is assessed in terms of player interest, femininity, and plot lin... ...

An Article Analysis on Video Game Playing Advantages

In six pageg this research paper analyzes Ted Fishman's arguments regarding the defense of playing video games and then also intro... ...

The Play's the Thing by Ted C. Fishman

In nine pages this paper examines children's playing of video games within the context of this book by Ted C. Fishman. Eight sour... ...

Internet Copyright Issues and Legalities

In eight pages this report discusses Internet video games, software, and music distribution and issues of legality and copyrights ... ...

Effects of Violence in the Media

This paper examines the issue of violence in television, film, and music. The author discusses such topics as copycat crimes, vio... ...

Ethics, Labeling, and Video Games

In twelve pages this paper discusses the problems presented by the ideas, language, and graphics of video games in this overview o... ...

Violence and Video Games

In nine pages this paper presents a review of video game violence and how actual violence may be influenced as a result. Ten sour... ...

Video Games and Violence

In five pages this paper argues that violence in video games serves no purpose and should be halted. Five sources are cited in th... ...

India and Video Game Supplying

In sixteen pages this paper discusses supplying video games to India by a Framington, Massachusetts developer with piracy problems... ...

Children and Media Violence

In five pages this paper discusses how children are influenced by the violence in video games, films, and TV. Three sources are c... ...

Video Games, Sex and Violence

The regulation of sex and violence in video games is argued in a paper consisting of three pages. Three sources are cited in the ... ...

Societal Impact of the Media

In six pages this paper examines the societal effects of TV, video games and the Internet particularly on children with topics inc... ...

Public Values and How They Are Influenced by Special Interest Groups Regarding Video Game Violence

In five page this paper discusses video game violence in an overview of both sides of the debate and also considers how special in... ...

Research Proposal on Aggressive Behavior and the Effects of Video Game Playing

In six pages this research paper proposes a study on the linkage between video gaming by children and adolescents and increased in... ...

Video versus Real Simulation and Corporate Strategy

In twelve pages this research paper evaluates whether The Age of Empires video game can educate players on the real strategies mod... ...

Void of Popular Culture

In seven pages this paper discusses how popular culture's void is being unsatisfactorily filled by video games and other types of ... ...

Analysis of a Video Gaming Business Startup

In eight pages this paper discusses how to start up a video game or electronics business in a consideration of planning and analys... ...

Positive Public Policy

After school programs might be a positive factor in dissuading kids from excessively playing video games. There are five sources l... ...

Questions on Media, Power and Culture

This research paper covers a variety of topics that pertain to media in contemporary culture. Topics include social media, the Hol... ...

Violent Media and its Cultural Effects

In a paper of three pages, the writer looks at violent media and its cultural effects. Video games in particular are highlighted. ... ...

Gender Identy as Affected by the Media and Video Gaming

A 16 page essay exploring gender roles as they are affected by the media and by video games. These influences promote aberrant vi... ...

Capitalizing on Student Interest in Video Games

A 3 page contention that digital information and educational video games should be considered an indispensible component of the mo... ...

Coke IMC Plan

A 5 page paper providing an integrated marketing communications plan for the "classic" Coca-Cola product. The paper identifies th... ...

Effects of Video Games on American Culture

In nine pages this argumentative paper examines how video games have affected American culture with particular attention paid to i... ...