You have found the "BEST" Term Paper site on the Planet!

We GUARANTEE that you’ll find an EXEMPLARY College Level Term Paper, Essay, Book Report or Research Paper in seconds or we will write a BRAND NEW paper for you in just a FEW HOURS!!!

150,000+ Papers

Find more results for this search now!

Please enter a keyword or topic phrase to perform a search.
Need a Brand New Custom Essay Now?  click here

Virtual Addiction

Uploaded by guardianbooya on Dec 29, 2001

There are certain things that cause addiction. Computer games are electronic games that are addictive. Played on a computer or on a console system such as the Sony Playstation, these games can occupy a person for countless hours. Through computer gaming, people escape their reality which includes school and work. Video games also present people with challenges they can overcome so they can feel a sense of accomplishment. In a virtual world, mistakes can be undone and time can renew itself with the push of a few buttons. Through gaming, a person can experience his or her fantasies that he or she cannot experience in real life. In a commercial world of advancing technology and electronic entertainment, people become obsessed over these games. Computer games are addictive because they allow people to escape reality, offer challenges, provide a world where mistakes can be undone and allow people to experience their dreams which they cannot experience in real life.

The fact that video games allow people to escape reality makes them addictive. Video games allow people to get away from certain things that cause them stress such as schoolwork. “I’d rather play Half-Life or Goldeneye than do my physics. School is the same everyday. Video games are fun no matter when you play them” (Personal Interview). For many students, school can be seen as a source of stress because of the intense workload they are faced with daily. Video games direct their minds away from education and veer them towards the virtual world.

According to Doctor Cairn of the University of Texas, people, especially male children, are spending too much time on video games and not enough time on schoolwork or with their family (“Music, Television, Video Games and Their Effect on Children” 5). Computer game companies have proven that people under eighteen years of age play video games to a point of addiction because they want to evade pressures in their lives (“The Fantasy World ” 3). People often consider a job or their family life to be boring and tedious. A video game takes away that feeling by giving gamers a feeling of excitement. “Many people who are video game addicts are those who feel they have boring, mundane lives. Through gaming, they can experience the excitement that they feel they are lacking in their real lives” (Geggis 1). However, the idea of escaping the reality of work or...

Sign In Now to Read Entire Essay

Not a Member?   Create Your FREE Account »

Comments / Reviews

read full paper >>

Already a Member?   Login Now >

This paper and THOUSANDS of
other papers are FREE at PlanetPapers.

Uploaded by:   guardianbooya

Date:   12/29/2001

Category:   Social Issues

Length:   8 pages (1,704 words)

Views:   2763

Report this Paper Save Paper
Professionally written papers on this topic:

Virtual Addiction

  • Unifying the Global Economy?

    This five page paper refutes the 'World Unified Currency' ideas by citing the destructive impact upon capitalism, private industry...

  • Gold Standard Return?

    In eight pages this paper examines the bull market in this consideration of whether or not there should be a return to the gold st...

  • Business Climate of Cambodia

    In nine pages this paper discusses the Cambodian business climate and economy and what it would take to enter the international bu...

  • Financial Audit Statements and Their Benefits

    In eight pages this paper examines the necessity of financial statement auditing for the efficiency of capital markets with variou...

  • Bank of Japan's Interest Rate Policy

    In twelve pages this paper examines the Japanese economic impact generated by the interest rate policy of the Bank of Japan. Ten ...

  • Economy of Chile

    In nine pages Chile's economy is assessed in terms of its history, basis, and present trends. Six sources are cited in the biblio...

  • Globalization and the Euro Currency

    In six pages this paper discusses the impact of a common Euro currency in a consideration of its unification and global monetary e...

  • Auditing Practice and the Impact of Tax Reform

    In seven pages this paper discusses auditing and the impact resulting from the Tax Relief Act of 1997 reform. Eight sources are c...

  • Security, Foreign Affairs, and the European Union

    In five pages the EU is examined in terms of various security and foreign affairs conditions. Six sources are cited in the biblio...

  • EMU

    In ten pages this paper examines the European Monetary Union's creation from both sides. Thirteen sources are cited in the biblio...

View more professionally written papers on this topic »