Swtor is transferred to the fight very well
Uploaded by 2guildwars2 on Jul 25, 2012
I returned from vacation and could not bring myself to start working. Well, something did not feel like ... So I crawl on all sorts of sites and stumbled across a video from the biggest fight and the mob in the thick Swtor. I do not hide that even though our game in the DF did not work, a sense of warmth for some interesting and thought-boevka darkly enchanting atmosphere will not let go. Watch the video, the atmosphere is transferred to the fight very well, and if you remember how much the ship and that all the heroes put on leave under the water, in case of death, makes feel the greatest respect to the players who communicate behind the scenes. Just ... Well, just - the real heroes.
Meanwhile, I continue to play SVTOR and it pleases me greatly. With the new LFG life was very pleasant. Especially because COMCON almost at full strength went to play in the CVT and online now, almost exclusively, I let out. The second flash-point is
we pass along, he Tanchev I - Gil and if not take into account some chance dismantled shields, then no problem :) And in the CVT, I decided not to go. First, the game is not so much in my time, and secondly, I do not believe that the TSV will be enough for more than a couple of months. Some, he very much single. To me there is very lack of communication with people. Quests can be done with all the collective interaction - instances. Although, my only instance I really liked The same (even to a greater extent), I saw in GV2, which some analysts dubbed suddenly the most powerful manifestation of MMOshnosti. Swtor! The game, which generally is not required to communicate with anyone, even casually, in which all communication is to ensure that the beat thereof, and the same mob (and - will be rewarded each their own), you can even dig the same bush together - too everyone has their own set of instantiated pixels - is generally destroys even the minimal social interaction, as in Swtor. There's even a question of who first marked the mob or who dug up a vein of forcing people to give to each other, or vice versa - to exercise self-seeking. And then - so happiness all in vain. Another player you can not stop anything....